The rescue attempt for Aelin continues while Caleb’s crunchy potions give Orbog visions of hidden secrets. Wilder’s increased drinking has its consequences. Ambient music by PixabayPlaying Games with Strangers Theme by Steve Arthur
Category: Episodes
A group of strangers band together to take down a greater evil. These are in-canon chapters of their story.
With a cracked soul crystal in their possession, The Party must determine if and how they can get Aelin and her body back. Meanwhile, Wilder’s past continues to haunt him and Orbog samples some crunchy potions from Caleb in Daggerford. Ambient music by Tabletop Audio and PixabayPlaying Games with Strangers Theme by Steven Arthur
Pough comes up with yet another crazy idea, this time around getting Aelin back, and utter chaos ensues. Episode Engineer: JS Earls
A friendly face meets up with The Party and it seems there’s a lot to catch up on.
The Party’s attempt to retrieve Pough’s soul from Jadis continues.
As Pough’s body is shoved through a door after making a deal with the hag Jadis, the party must decide their next steps. Episode Engineer: JS Earls
Having taken down a 20-foot-tall undead guy who likes to throw dead bodies from his belly, The Party heads to a possible place of safety from Zaos: the Bugbear village. Episode Engineer: JS Earls Playing Games with Strangers Theme by Steven Arthur
The Party agrees it’s best to let Aelin stay hidden; attempting to make their way to a safe haven away from Zaos. Fate, however, may have had other plans. Episode Engineer: JS Earls
As Pough and Wilder leave Gheroth to get used to his new old leg, a familiar face is spotted in a nearby alley. Episode Engineer: Josiah Crandall
Faced with the task of bringing Aelin to Zaos, the Party returns to their favorite inn to regroup. Meanwhile, Callum has some surprising and deep discussions that ask some hard questions.